roben_wayne_server
Offline 151.243.141.9:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does roben_wayne_server rank against other Rust servers?
The last seven days of player hours place roben_wayne_server at #15,317, within the top 70% of all ranked servers.
How busy is roben_wayne_server?
We have no live count for roben_wayne_server right now. It was last seen 8 days 20 hours ago.
Lists and tags
What do the server tags on roben_wayne_server mean?
What the game's server browser reads from roben_wayne_server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include roben_wayne_server?
These Rust Population lists include roben_wayne_server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on roben_wayne_server?
Too few wipes are on record for roben_wayne_server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does roben_wayne_server run?
A procedural map, generated by the game, is in use on roben_wayne_server.
What are the rules and settings on roben_wayne_server?
No gather rate appears in the name of roben_wayne_server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does roben_wayne_server run?
Rust network protocol 2634 and build 166586 on Windows is what roben_wayne_server uses. The protocol must match for you to join, and Steam updates it for you.
Is roben_wayne_server online, and how reliable is it?
Currently offline, roben_wayne_server was last seen 8 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 October 2026.
Where is roben_wayne_server located?
A region is not published by roben_wayne_server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 151.243.141.9:28015 is where it lives.
Getting in
How do I join roben_wayne_server?
Open the console with F1 in Rust and enter client.connect 151.243.141.9:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.