Tests
Offline 151.251.209.45:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Tests rank against other Rust servers?
The last seven days of player hours place Tests at #15,962, within the top 71% of all ranked servers.
How busy is Tests?
We have no live count for Tests right now. It was last seen 24 days 1 hours ago.
Tags
What do the server tags on Tests mean?
These are the tags Tests publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Tests?
Tests appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Tests?
The record holds too few of Tests's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does Tests run?
Tests uses a map the game generates, procedural, at size 4,500 with seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Tests?
The name tells you nothing about gather rates: Tests states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Tests run?
Rust network protocol 2634 and build 166652 on Windows is what Tests uses. Steam updates your game automatically, but you need the same protocol to join.
Is Tests online, and how reliable is it?
Currently offline, Tests was last seen 24 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Tests located?
Nothing published by Tests states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 151.251.209.45:28015 is where it lives.
Getting in
How do I join Tests?
Either enter client.connect 151.251.209.45:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.