Tests
Offline 151.251.217.107:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Tests rank against other Rust servers?
The last seven days of player hours place Tests at #15,895, within the top 70% of all ranked servers.
How busy is Tests?
We have no live count for Tests right now. It was last seen 26 days 10 hours ago.
Lists and tags
What do the server tags on Tests mean?
The game's server browser reads the tags Tests publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Tests?
On Rust Population, Tests is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Tests?
Too few wipes are on record for Tests to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 11 hours ago the current world was made.
Settings
Which map does Tests run?
The map on Tests is procedural, made by the game.
What are the rules and settings on Tests?
The name tells you nothing about gather rates: Tests states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Tests run?
On Windows, Tests runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.
Is Tests online, and how reliable is it?
We last saw Tests 26 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is Tests located?
A region is not published by Tests. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 151.251.217.107:28015.
Getting in
How do I join Tests?
Either enter client.connect 151.251.217.107:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.