WindowsGSM - Server #2
Offline 151.26.19.69:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does WindowsGSM - Server #2 rank against other Rust servers?
Over the past week it ranks #16,841 for player hours, which puts WindowsGSM - Server #2 in the top 72% of all ranked servers.
How busy is WindowsGSM - Server #2?
WindowsGSM - Server #2 is offline at this count; we last saw it 31 days 9 hours ago.
Lists and tags
What do the server tags on WindowsGSM - Server #2 mean?
What the game's server browser reads from WindowsGSM - Server #2 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WindowsGSM - Server #2?
WindowsGSM - Server #2 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on WindowsGSM - Server #2?
The record holds too few of WindowsGSM - Server #2's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 11 hours ago.
Map and rules
Which map does WindowsGSM - Server #2 run?
WindowsGSM - Server #2 uses a map the game generates: procedural.
What are the rules and settings on WindowsGSM - Server #2?
Nothing in WindowsGSM - Server #2's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does WindowsGSM - Server #2 run?
The setup is Rust network protocol 2633 and build 165217 on Windows for WindowsGSM - Server #2. The protocol must match for you to join, and Steam updates it for you.
Is WindowsGSM - Server #2 online, and how reliable is it?
Currently offline, WindowsGSM - Server #2 was last seen 31 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is WindowsGSM - Server #2 located?
No region is published by WindowsGSM - Server #2. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 151.26.19.69:28015.
How to join
How do I join WindowsGSM - Server #2?
To connect directly, open Rust's console with F1 and type client.connect 151.26.19.69:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.