Rust PopulationField survey · Rust servers
Observing 33,677 players 11,663 servers 2,838 with someone on 84 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,094habitat unknownfirst seen 18 Oct 2026

Server Test

Offline 151.47.197.118:28015 checked 11d ago

vanilla

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,094
top 60%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Server Test rank against other Rust servers?

By player hours over the last seven days, Server Test places at #13,094, within the top 60% of ranked servers.

How busy is Server Test?

We have no live count for Server Test right now. It was last seen 11 days 1 hours ago.

Tags

What do the server tags on Server Test mean?

The game's server browser reads the tags Server Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Server Test?

These Rust Population lists include Server Test: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Server Test?

Its rhythm cannot be told yet: too few of Server Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 11 days 20 hours ago.

Map and rules

Which map does Server Test run?

Server Test uses a map the game generates: procedural.

What are the rules and settings on Server Test?

Nothing in Server Test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server Test run?

Rust network protocol 2634 and build 167781 on Windows is what Server Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Server Test online, and how reliable is it?

We last saw Server Test 11 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 October 2026.

Where is Server Test located?

A region is not published by Server Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 151.47.197.118:28015.

How to join

How do I join Server Test?

To connect directly, open Rust's console with F1 and type client.connect 151.47.197.118:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.