Rust PvE - Test
Offline 151.59.27.1:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust PvE - Test rank against other Rust servers?
By player hours over the last seven days, Rust PvE - Test places at #7,231, within the top 32% of ranked servers.
How busy is Rust PvE - Test?
We have no live count for Rust PvE - Test right now. It was last seen 3 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on Rust PvE - Test mean?
The game's server browser reads the tags Rust PvE - Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts5 (Group limit): You may team with up to 5 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust PvE - Test?
These Rust Population lists include Rust PvE - Test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on Rust PvE - Test?
The record holds too few of Rust PvE - Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust PvE - Test run?
Rust PvE - Test uses a map the game generates, procedural, at size 3,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust PvE - Test?
No gather rate appears in the name of Rust PvE - Test. A group may hold 5 players at most. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust PvE - Test run?
On Windows, Rust PvE - Test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Rust PvE - Test online, and how reliable is it?
Currently offline, Rust PvE - Test was last seen 3 days ago. Over the last 3 full days, 1 of 72 hours were online, or 1%. The first sighting by Rust Population was on 25 October 2026.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 151.59.27.1:28015.
How to join
How do I join Rust PvE - Test?
Either enter client.connect 151.59.27.1:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.