Rust PopulationField survey · Rust servers
Observing 57,957 players 11,743 servers 3,448 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 13 Sep 2026

staging

Online 151.80.25.50:28013 checked 11m ago

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123400:0008:0015:0023:0006:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

00.511.5200:0008:0015:0023:0006:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does staging rank against other Rust servers?

Over the past week it ranks #15,405 for player hours, which puts staging in the top 69% of all ranked servers.

How busy is staging?

Of its 150 slots, staging is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on staging mean?

What the game's server browser reads from staging is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169438 (Build): This server runs game build 169438; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include staging?

These Rust Population lists include staging: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on staging?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on staging?

Its rhythm cannot be told yet: too few of staging's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 10 hours ago the current world was made.

Map and rules

Which map does staging run?

staging uses a map the game generates, procedural, at size 4,500 with seed 59991. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on staging?

Nothing in staging's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does staging run?

On Linux, staging runs Rust network protocol 2635 and build 169438. The protocol must match for you to join, and Steam updates it for you.

Does staging run smoothly?

In the last 48 hours, it averaged 1 server fps, with a low of 1. The entity count reached 119,000: buildings, deployables and all other objects. The highest memory usage was 1,591 MB. Players feel lag when fps is low and the entity count climbs.

Is staging online, and how reliable is it?

Right now, staging is online. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is staging located?

Nothing published by staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 151.80.25.50:28013 is where it lives.

Getting in

How do I join staging?

Open the console with F1 in Rust and enter client.connect 151.80.25.50:28013. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs169438,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players You can join up to 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169438
Build This server runs game build 169438.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.