Rust PopulationField survey · Rust servers
Observing 48,284 players 11,675 servers 3,207 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,364habitat unknownfirst seen 18 Oct 2026

[Sc4rZ] Rust Survival PvE 24x7

Offline 151.80.29.203:28015 checked 2d ago

moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#8,364
top 38%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:19 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [Sc4rZ] Rust Survival PvE 24x7 rank against other Rust servers?

The last seven days of player hours place [Sc4rZ] Rust Survival PvE 24x7 at #8,364, within the top 38% of all ranked servers.

How busy is [Sc4rZ] Rust Survival PvE 24x7?

We have no live count for [Sc4rZ] Rust Survival PvE 24x7 right now. It was last seen 2 days 5 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on [Sc4rZ] Rust Survival PvE 24x7 mean?

These are the tags [Sc4rZ] Rust Survival PvE 24x7 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [Sc4rZ] Rust Survival PvE 24x7?

On Rust Population, [Sc4rZ] Rust Survival PvE 24x7 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on [Sc4rZ] Rust Survival PvE 24x7?

The busiest point of its recent wipes averaged 1 players. 5 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [Sc4rZ] Rust Survival PvE 24x7?

Its rhythm cannot be told yet: too few of [Sc4rZ] Rust Survival PvE 24x7's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does [Sc4rZ] Rust Survival PvE 24x7 run?

[Sc4rZ] Rust Survival PvE 24x7 uses a map the game generates, procedural, at size 6,000 with seed 2010288492. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [Sc4rZ] Rust Survival PvE 24x7?

The name tells you nothing about gather rates: [Sc4rZ] Rust Survival PvE 24x7 states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [Sc4rZ] Rust Survival PvE 24x7 run?

On Linux, [Sc4rZ] Rust Survival PvE 24x7 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is [Sc4rZ] Rust Survival PvE 24x7 online, and how reliable is it?

We last saw [Sc4rZ] Rust Survival PvE 24x7 2 days 5 hours ago, and it is offline now. It was up 45% of the time over the last 7 full days, 76 out of 168 hours. It was first seen by Rust Population on 18 October 2026.

Where is [Sc4rZ] Rust Survival PvE 24x7 located?

No region is published by [Sc4rZ] Rust Survival PvE 24x7. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 151.80.29.203:28015.

How to join

How do I join [Sc4rZ] Rust Survival PvE 24x7?

To connect directly, open Rust's console with F1 and type client.connect 151.80.29.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.