Rust PopulationField survey · Rust servers
Observing 76,905 players 11,770 servers 3,727 with someone on 141 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,783habitat unknownfirst seen 20 Oct 2026

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

Online 151.80.58.220:28015 checked 8m ago

duo moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#4,783
top 21%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 21% of all ranked servers, and #248 of the duo servers (top 59%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC4d ago 2 – running 1
Thu 22 Oct, 18:37 UTC5d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe rank against other Rust servers?

Over the past week it ranks #4,783 for player hours, which puts USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe in the top 21% of all ranked servers. It places #248 among servers of the duo kind.

How busy is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 15:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe mean?

These are the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts2 (Group limit): Teams can have no more than 2 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

These Rust Population lists include USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: Rust population on duo servers and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Across its recent wipes the busiest crowds averaged 2 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Its rhythm cannot be told yet: too few of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 22 hours ago the current world was made.

Settings

Which map does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe uses a map the game generates, procedural, at size 2,500 with seed 895007955. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Nothing in USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe's name says how gather works. The cap on groups is 2 players (duo). survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run?

On Linux, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run smoothly?

In the last 48 hours, it averaged 188 server fps, with a low of 121. The entity count reached 27,848: buildings, deployables and all other objects. Up to 3,219 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe online, and how reliable is it?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.

Where is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe located?

A region is not published by USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 151.80.58.220:28015.

How to join

How do I join USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

To connect directly, open Rust's console with F1 and type client.connect 151.80.58.220:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://usurp.pro.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts2
Group limit Teams can have no more than 2 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.