Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 37 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,373habitat unknownfirst seen 13 Sep 2026

Oclium Dev Server

Online 152.37.196.217:28015 checked 2h ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0015:0000:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:28 UTC20d ago 0 – running 0
Wed 23 Sep, 03:00 UTC35d ago 0 – 14.8 days 0
Fri 18 Sep, 23:16 UTC39d ago 0 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Oclium Dev Server rank against other Rust servers?

Over the past week it ranks #15,373 for player hours, which puts Oclium Dev Server in the top 69% of all ranked servers.

How busy is Oclium Dev Server?

Oclium Dev Server holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Oclium Dev Server mean?

The game's server browser reads the tags Oclium Dev Server publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Oclium Dev Server?

These Rust Population lists include Oclium Dev Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Oclium Dev Server?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Oclium Dev Server?

There is no next wipe to predict: Oclium Dev Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 20 hours ago.

Settings

Which map does Oclium Dev Server run?

A procedural map, generated by the game, is in use on Oclium Dev Server.

What are the rules and settings on Oclium Dev Server?

No gather rate appears in the name of Oclium Dev Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Oclium Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is what Oclium Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Oclium Dev Server online, and how reliable is it?

You will find Oclium Dev Server online now. Over the last 7 full days, 166 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Oclium Dev Server located?

Nothing published by Oclium Dev Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 152.37.196.217:28015.

How to join

How do I join Oclium Dev Server?

To connect directly, open Rust's console with F1 and type client.connect 152.37.196.217:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.