HARD | RUST
Offline 152.89.199.21:35700 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC19d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC27d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC29d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does HARD | RUST rank against other Rust servers?
Over the past week it ranks #15,358 for player hours, which puts HARD | RUST in the top 69% of all ranked servers.
How busy is HARD | RUST?
We have no live count for HARD | RUST right now. It was last seen 4 days 6 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on HARD | RUST mean?
These are the tags HARD | RUST publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team limit is 30; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HARD | RUST?
HARD | RUST appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on HARD | RUST?
The busiest point of its recent wipes averaged 2 players. 7 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on HARD | RUST?
Once a month HARD | RUST wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does HARD | RUST run?
HARD | RUST uses a map the game generates, procedural, at size 4,000 with seed 13472. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on HARD | RUST?
The name tells you nothing about gather rates: HARD | RUST states none. The group limit is 30 players. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does HARD | RUST run?
Rust network protocol 2634 and build 167398 on Windows is what HARD | RUST uses. Steam updates your game automatically, but you need the same protocol to join.
Is HARD | RUST online, and how reliable is it?
We last saw HARD | RUST 4 days 6 hours ago, and it is offline now. Over the last 7 full days, 70 of 168 hours were online, or 42%. It was first seen by Rust Population on 24 September 2026.
Where is HARD | RUST located?
A region is not published by HARD | RUST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 152.89.199.21:35700.
How to join
How do I join HARD | RUST?
Open the console with F1 in Rust and enter client.connect 152.89.199.21:35700. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://nsk15.gamestores.app/.