Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,897habitat unknownfirst seen 14 Oct 2026

Testserver

Offline 153.100.177.54:28020 checked 14d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#12,897
top 60%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testserver rank against other Rust servers?

The last seven days of player hours place Testserver at #12,897, within the top 60% of all ranked servers.

How busy is Testserver?

At this count Testserver is offline, with its last sighting 14 days 8 hours ago.

Tags

What do the server tags on Testserver mean?

These are the tags Testserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Testserver?

On Rust Population, Testserver is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Testserver?

The record holds too few of Testserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 10 hours ago the current world was made.

Map and rules

Which map does Testserver run?

A procedural map, generated by the game, is in use on Testserver.

What are the rules and settings on Testserver?

Nothing in Testserver's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Testserver run?

On Windows, Testserver runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.

Is Testserver online, and how reliable is it?

We last saw Testserver 14 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.

Where is Testserver located?

Nothing published by Testserver states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 153.100.177.54:28020 is where it lives.

Getting in

How do I join Testserver?

Either enter client.connect 153.100.177.54:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.