private test server
Offline 153.66.101.23:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does private test server rank against other Rust servers?
By player hours over the last seven days, private test server places at #13,028, within the top 60% of ranked servers.
How busy is private test server?
We have no live count for private test server right now. It was last seen 15 days 1 hours ago.
Lists and tags
What do the server tags on private test server mean?
These are the tags private test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include private test server?
These Rust Population lists include private test server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on private test server?
Its rhythm cannot be told yet: too few of private test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does private test server run?
A procedural map, generated by the game, is in use on private test server.
What are the rules and settings on private test server?
No gather rate appears in the name of private test server. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does private test server run?
On Windows, private test server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is private test server online, and how reliable is it?
Offline at the moment, private test server was last seen 15 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is private test server located?
A region is not published by private test server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 153.66.101.23:28015.
Getting in
How do I join private test server?
To connect directly, open Rust's console with F1 and type client.connect 153.66.101.23:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.