testing
Offline NA 153.66.141.225:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testing rank against other Rust servers?
testing ranks #15,215 on seven-day player hours, #1,545 in North America, and sits in the top 71% of all ranked servers. It places #376 among servers of the duo kind.
How busy is testing?
At this count testing is offline, with its last sighting 14 days 21 hours ago.
Tags
What do the server tags on testing mean?
These are the tags testing publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts2 (Group limit): You may team with up to 2 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include testing?
testing appears among the Rust Population lists that follow: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly and it will show up.
Wipe schedule
What does wipe day look like on testing?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on testing?
The prediction follows its tag, since too few of testing's wipes are on record to confirm the schedule. A wipe is due on Saturday 31 October at 15:49 UTC, the next one. 18 days 8 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on testing?
No gather rate appears in the name of testing. The cap on groups is 2 players (duo). survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does testing run?
On Windows, testing runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is testing online, and how reliable is it?
We last saw testing 14 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is testing located?
The NA tag is how testing places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 153.66.141.225:28015.
How to join
How do I join testing?
To connect directly, open Rust's console with F1 and type client.connect 153.66.141.225:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.