private test server
Offline 153.66.254.23:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does private test server rank against other Rust servers?
By player hours over the last seven days, private test server places at #13,650, within the top 62% of ranked servers.
How busy is private test server?
private test server is offline at this count; we last saw it 20 days 11 hours ago.
Tags
What do the server tags on private test server mean?
These are the tags private test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include private test server?
On Rust Population, private test server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on private test server?
Too few wipes are on record for private test server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does private test server run?
private test server uses a map the game generates: procedural.
What are the rules and settings on private test server?
No gather rate appears in the name of private test server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does private test server run?
On Windows, private test server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is private test server online, and how reliable is it?
We last saw private test server 20 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 7 October 2026.
Where is private test server located?
No region is published by private test server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 153.66.254.23:28015.
Getting in
How do I join private test server?
Either enter client.connect 153.66.254.23:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.