private test server
Offline 153.66.254.70:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does private test server rank against other Rust servers?
By player hours over the last seven days, private test server places at #13,761, within the top 62% of ranked servers.
How busy is private test server?
At this count private test server is offline, with its last sighting 21 days 23 hours ago.
Lists and tags
What do the server tags on private test server mean?
The game's server browser reads the tags private test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include private test server?
private test server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on private test server?
Its rhythm cannot be told yet: too few of private test server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days ago, that is how long the current world has stood.
Settings
Which map does private test server run?
The map on private test server is procedural, made by the game.
What are the rules and settings on private test server?
The name tells you nothing about gather rates: private test server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does private test server run?
Rust network protocol 2634 and build 166652 on Windows is what private test server uses. The protocol must match for you to join, and Steam updates it for you.
Is private test server online, and how reliable is it?
Currently offline, private test server was last seen 21 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is private test server located?
Nothing published by private test server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 153.66.254.70:28015.
Getting in
How do I join private test server?
Either enter client.connect 153.66.254.70:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.