Oclium Dev Server
Offline 153.66.31.180:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oclium Dev Server rank against other Rust servers?
The last seven days of player hours place Oclium Dev Server at #15,140, within the top 70% of all ranked servers.
How busy is Oclium Dev Server?
At this count Oclium Dev Server is offline, with its last sighting 13 days ago.
Tags
What do the server tags on Oclium Dev Server mean?
The game's server browser reads the tags Oclium Dev Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oclium Dev Server?
These Rust Population lists include Oclium Dev Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Oclium Dev Server?
Too few wipes are on record for Oclium Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 8 hours ago the current world was made.
Settings
Which map does Oclium Dev Server run?
The map on Oclium Dev Server is procedural, made by the game.
What are the rules and settings on Oclium Dev Server?
No gather rate appears in the name of Oclium Dev Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Oclium Dev Server run?
The setup is Rust network protocol 2634 and build 167058 on Linux for Oclium Dev Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oclium Dev Server online, and how reliable is it?
We last saw Oclium Dev Server 13 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 October 2026, Rust Population saw it for the first time.
Where is Oclium Dev Server located?
Nothing published by Oclium Dev Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 153.66.31.180:28015 is where it lives.
How to join
How do I join Oclium Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 153.66.31.180:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.