The Bear Zoo Too Too
Offline 153.67.3.166:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Bear Zoo Too Too rank against other Rust servers?
Over the past week it ranks #13,887 for player hours, which puts The Bear Zoo Too Too in the top 61% of all ranked servers.
How busy is The Bear Zoo Too Too?
We have no live count for The Bear Zoo Too Too right now. It was last seen 24 days 3 hours ago.
Tags
What do the server tags on The Bear Zoo Too Too mean?
What the game's server browser reads from The Bear Zoo Too Too is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Bear Zoo Too Too?
On Rust Population, The Bear Zoo Too Too is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on The Bear Zoo Too Too?
Too few wipes are on record for The Bear Zoo Too Too to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 2 hours ago.
Map and rules
Which map does The Bear Zoo Too Too run?
The Bear Zoo Too Too uses a map the game generates: procedural.
What are the rules and settings on The Bear Zoo Too Too?
Nothing in The Bear Zoo Too Too's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does The Bear Zoo Too Too run?
The setup is Rust network protocol 2634 and build 166494 on Windows for The Bear Zoo Too Too. The protocol must match for you to join, and Steam updates it for you.
Is The Bear Zoo Too Too online, and how reliable is it?
Offline at the moment, The Bear Zoo Too Too was last seen 24 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 3 October 2026.
Where is The Bear Zoo Too Too located?
No region is published by The Bear Zoo Too Too. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 153.67.3.166:28015.
Getting in
How do I join The Bear Zoo Too Too?
Open the console with F1 in Rust and enter client.connect 153.67.3.166:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.