The Bear Zoo Too Too
Offline 153.67.39.180:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does The Bear Zoo Too Too rank against other Rust servers?
The last seven days of player hours place The Bear Zoo Too Too at #13,801, within the top 61% of all ranked servers.
How busy is The Bear Zoo Too Too?
We have no live count for The Bear Zoo Too Too right now. It was last seen 24 days 18 hours ago.
Tags
What do the server tags on The Bear Zoo Too Too mean?
What the game's server browser reads from The Bear Zoo Too Too is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Bear Zoo Too Too?
These Rust Population lists include The Bear Zoo Too Too: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on The Bear Zoo Too Too?
Its rhythm cannot be told yet: too few of The Bear Zoo Too Too's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 16 hours ago the current world was made.
Map and rules
Which map does The Bear Zoo Too Too run?
A procedural map, generated by the game, is in use on The Bear Zoo Too Too.
What are the rules and settings on The Bear Zoo Too Too?
Nothing in The Bear Zoo Too Too's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does The Bear Zoo Too Too run?
On Windows, The Bear Zoo Too Too runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is The Bear Zoo Too Too online, and how reliable is it?
Offline at the moment, The Bear Zoo Too Too was last seen 24 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is The Bear Zoo Too Too located?
Nothing published by The Bear Zoo Too Too states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 153.67.39.180:28015.
How to join
How do I join The Bear Zoo Too Too?
To connect directly, open Rust's console with F1 and type client.connect 153.67.39.180:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.