Rust PopulationField survey · Rust servers
Observing 101,030 players 11,856 servers 3,903 with someone on 542 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,339habitat unknownfirst seen 19 Oct 2026

sdtownse Test Server

Offline 153.67.39.44:28015 checked 7d ago

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does sdtownse Test Server rank against other Rust servers?

The last seven days of player hours place sdtownse Test Server at #15,339, within the top 69% of all ranked servers.

How busy is sdtownse Test Server?

At this count sdtownse Test Server is offline, with its last sighting 7 days 12 hours ago. A seven-day average of 0 players was counted here.

Tags

What do the server tags on sdtownse Test Server mean?

These are the tags sdtownse Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include sdtownse Test Server?

On Rust Population, sdtownse Test Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on sdtownse Test Server?

The record holds too few of sdtownse Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 20 hours ago.

Map and rules

Which map does sdtownse Test Server run?

A procedural map, generated by the game, is in use on sdtownse Test Server.

What are the rules and settings on sdtownse Test Server?

Nothing in sdtownse Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does sdtownse Test Server run?

The setup is Rust network protocol 2634 and build 167781 on Windows for sdtownse Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is sdtownse Test Server online, and how reliable is it?

Offline at the moment, sdtownse Test Server was last seen 7 days 12 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. It was first seen by Rust Population on 19 October 2026.

Where is sdtownse Test Server located?

Nothing published by sdtownse Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 153.67.39.44:28015.

Getting in

How do I join sdtownse Test Server?

To connect directly, open Rust's console with F1 and type client.connect 153.67.39.44:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players You can join up to 30 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.