Rust PopulationField survey · Rust servers
Observing 43,056 players 11,700 servers 3,055 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,437habitat unknownfirst seen 20 Oct 2026

OTCHO

Offline 154.243.104.193:28015 checked 7d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does OTCHO rank against other Rust servers?

By player hours over the last seven days, OTCHO places at #15,437, within the top 69% of ranked servers. It places #626 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 7 days 10 hours ago.

Tags

What do the server tags on OTCHO mean?

The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include OTCHO?

OTCHO appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe schedule

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 14 hours ago the current world was made.

Map and rules

Which map does OTCHO run?

OTCHO uses a map the game generates: procedural.

What are the rules and settings on OTCHO?

No gather rate appears in the name of OTCHO. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does OTCHO run?

The setup is Rust network protocol 2634 and build 167781 on Linux for OTCHO. The protocol must match for you to join, and Steam updates it for you.

Is OTCHO online, and how reliable is it?

Currently offline, OTCHO was last seen 7 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 October 2026.

Where is OTCHO located?

Nothing published by OTCHO states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 154.243.104.193:28015.

Getting in

How do I join OTCHO?

To connect directly, open Rust's console with F1 and type client.connect 154.243.104.193:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.