OTCHO
Offline 154.243.36.50:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OTCHO rank against other Rust servers?
Over the past week it ranks #15,426 for player hours, which puts OTCHO in the top 69% of all ranked servers. It places #630 among servers of the quad kind.
How busy is OTCHO?
We have no live count for OTCHO right now. It was last seen 6 days 3 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on OTCHO mean?
What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OTCHO?
On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Wipe notes
What is the wipe schedule on OTCHO?
Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does OTCHO run?
OTCHO uses a map the game generates: procedural.
What are the rules and settings on OTCHO?
The name tells you nothing about gather rates: OTCHO states none. A group can hold 4 players at most (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does OTCHO run?
The setup is Rust network protocol 2634 and build 167781 on Linux for OTCHO. Steam updates your game automatically, but you need the same protocol to join.
Is OTCHO online, and how reliable is it?
We last saw OTCHO 6 days 3 hours ago, and it is offline now. Over the last 6 full days, 16 of 144 hours were online, or 11%. On 21 October 2026, Rust Population saw it for the first time.
Where is OTCHO located?
Nothing published by OTCHO states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 154.243.36.50:28015 is where it lives.
How to join
How do I join OTCHO?
Either enter client.connect 154.243.36.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.