Rust PopulationField survey · Rust servers
Observing 91,150 players 11,900 servers 4,048 with someone on 165 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,388habitat unknownfirst seen 26 Oct 2026

OTCHO

Offline 154.243.71.231:28015 checked 8h ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123411:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers, and #622 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

Over the past week it ranks #15,388 for player hours, which puts OTCHO in the top 70% of all ranked servers. It places #622 among servers of the quad kind.

How busy is OTCHO?

We have no live count for OTCHO right now. It was last seen 8 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on OTCHO mean?

The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include OTCHO?

On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe schedule

What is the wipe schedule on OTCHO?

The record holds too few of OTCHO's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 8 hours ago the current world was made.

Map and rules

Which map does OTCHO run?

A procedural map, generated by the game, is in use on OTCHO.

What are the rules and settings on OTCHO?

Nothing in OTCHO's name says how gather works. 4 is the most a group can hold (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does OTCHO run?

Rust network protocol 2635 and build 168909 on Linux is what OTCHO uses. Steam updates your game automatically, but you need the same protocol to join.

Is OTCHO online, and how reliable is it?

Offline at the moment, OTCHO was last seen 8 hours ago. It was first seen by Rust Population on 26 October 2026.

Where is OTCHO located?

Nothing published by OTCHO states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 154.243.71.231:28015.

Getting in

How do I join OTCHO?

To connect directly, open Rust's console with F1 and type client.connect 154.243.71.231:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players You can join up to 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.