Rust PopulationField survey · Rust servers
Observing 35,972 players 11,694 servers 2,914 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,358habitat unknownfirst seen 22 Oct 2026

OTCHO

Offline 154.245.214.209:28015 checked 5d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

The last seven days of player hours place OTCHO at #15,358, within the top 69% of all ranked servers. It places #624 among servers of the quad kind.

How busy is OTCHO?

OTCHO is offline at this count; we last saw it 5 days 11 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on OTCHO mean?

What the game's server browser reads from OTCHO is this set of tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include OTCHO?

OTCHO appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe schedule

What is the wipe schedule on OTCHO?

Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 16 hours ago.

Map and rules

Which map does OTCHO run?

A procedural map, generated by the game, is in use on OTCHO.

What are the rules and settings on OTCHO?

Nothing in OTCHO's name says how gather works. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does OTCHO run?

The setup is Rust network protocol 2634 and build 167781 on Linux for OTCHO. Steam updates your game automatically, but you need the same protocol to join.

Is OTCHO online, and how reliable is it?

Currently offline, OTCHO was last seen 5 days 11 hours ago. It was up 11% of the time over the last 6 full days, 16 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.

Where is OTCHO located?

A region is not published by OTCHO. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 154.245.214.209:28015.

How to join

How do I join OTCHO?

Open the console with F1 in Rust and enter client.connect 154.245.214.209:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.