Rust PopulationField survey · Rust servers
Observing 69,565 players 11,733 servers 3,618 with someone on 128 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,099habitat unknownfirst seen 15 Oct 2026

OTCHO

Offline 154.254.172.73:28015 checked 11d ago

quad softcore

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,099
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers, and #627 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OTCHO rank against other Rust servers?

Over the past week it ranks #15,099 for player hours, which puts OTCHO in the top 70% of all ranked servers. It places #627 among servers of the quad kind.

How busy is OTCHO?

At this count OTCHO is offline, with its last sighting 11 days 21 hours ago.

Lists and tags

What do the server tags on OTCHO mean?

The game's server browser reads the tags OTCHO publishes: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include OTCHO?

On Rust Population, OTCHO is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Wipe notes

What is the wipe schedule on OTCHO?

Its rhythm cannot be told yet: too few of OTCHO's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does OTCHO run?

OTCHO uses a map the game generates: procedural.

What are the rules and settings on OTCHO?

The name tells you nothing about gather rates: OTCHO states none. A group can hold 4 players at most (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does OTCHO run?

Rust network protocol 2634 and build 167781 on Linux is what OTCHO uses. The protocol must match for you to join, and Steam updates it for you.

Is OTCHO online, and how reliable is it?

Offline at the moment, OTCHO was last seen 11 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.

Where is OTCHO located?

No region is published by OTCHO. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 154.254.172.73:28015.

How to join

How do I join OTCHO?

Either enter client.connect 154.254.172.73:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.