Rust Red - EU
Online 155.4.68.78:15779 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:47 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Red - EU rank against other Rust servers?
Over the past week it ranks #15,425 for player hours, which puts Rust Red - EU in the top 69% of all ranked servers.
How busy is Rust Red - EU?
Rust Red - EU holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Rust Red - EU mean?
The game's server browser reads the tags Rust Red - EU publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Red - EU?
On Rust Population, Rust Red - EU is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Rust Red - EU?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 6 hours in.
What is the wipe schedule on Rust Red - EU?
Its rhythm cannot be told yet: too few of Rust Red - EU's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 18 hours ago.
Map and rules
Which map does Rust Red - EU run?
A procedural map of size 3,000 from seed 21835, generated by the game, is in use on Rust Red - EU. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Red - EU?
Nothing in Rust Red - EU's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Red - EU run?
On Linux, Rust Red - EU runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Rust Red - EU run smoothly?
The last 48 hours saw an average of 222 server fps, with 149 as the lowest. The entity count reached 47,552: buildings, deployables and all other objects. Up to 4,252 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust Red - EU online, and how reliable is it?
You will find Rust Red - EU online now. The uptime it reports suggests a restart roughly 4 days 18 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rust Red - EU located?
Nothing in the tags says where Rust Red - EU is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 155.4.68.78:15779.
Getting in
How do I join Rust Red - EU?
Either enter client.connect 155.4.68.78:15779 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.