Turtle Island - Raidable Bases - 10x - wiped 7/5
Offline 156.236.84.15:28000 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Turtle Island - Raidable Bases - 10x - wiped 7/5 rank against other Rust servers?
By player hours over the last seven days, Turtle Island - Raidable Bases - 10x - wiped 7/5 places at #16,408, within the top 69% of ranked servers.
How busy is Turtle Island - Raidable Bases - 10x - wiped 7/5?
We have no live count for Turtle Island - Raidable Bases - 10x - wiped 7/5 right now. It was last seen 28 days ago.
Lists and tags
What do the server tags on Turtle Island - Raidable Bases - 10x - wiped 7/5 mean?
These are the tags Turtle Island - Raidable Bases - 10x - wiped 7/5 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Turtle Island - Raidable Bases - 10x - wiped 7/5?
These Rust Population lists include Turtle Island - Raidable Bases - 10x - wiped 7/5: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Wipe notes
What is the wipe schedule on Turtle Island - Raidable Bases - 10x - wiped 7/5?
An estimate from the force wipe gives Turtle Island - Raidable Bases - 10x - wiped 7/5's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 37 days 16 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Turtle Island - Raidable Bases - 10x - wiped 7/5 run?
A procedural map of size 3,000 from seed 2128802245, generated by the game, is in use on Turtle Island - Raidable Bases - 10x - wiped 7/5. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Turtle Island - Raidable Bases - 10x - wiped 7/5?
The name says it: gathering is multiplied 10x on Turtle Island - Raidable Bases - 10x - wiped 7/5. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Turtle Island - Raidable Bases - 10x - wiped 7/5 run?
Rust network protocol 2633 and build 164530 on Linux is what Turtle Island - Raidable Bases - 10x - wiped 7/5 uses. Steam updates your game automatically, but you need the same protocol to join.
Is Turtle Island - Raidable Bases - 10x - wiped 7/5 online, and how reliable is it?
We last saw Turtle Island - Raidable Bases - 10x - wiped 7/5 28 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.
Where is Turtle Island - Raidable Bases - 10x - wiped 7/5 located?
No region is published by Turtle Island - Raidable Bases - 10x - wiped 7/5. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 156.236.84.15:28000 is where it lives.
How to join
How do I join Turtle Island - Raidable Bases - 10x - wiped 7/5?
Open the console with F1 in Rust and enter client.connect 156.236.84.15:28000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.