Rust PopulationField survey · Rust servers
Observing 62,257 players 11,760 servers 3,509 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,405habitat unknownfirst seen 13 Sep 2026

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 10m ago

7x weekly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
15d ago
weekly schedule
Next wipe
5d 8h
Mon 2 Nov, 07:22 UTC
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 5d 8h. Its weekly schedule tag · low confidence

10.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

5d 8h
Mon 2 Nov, 07:22 UTC
8d 20h
Thu 5 Nov, 19:00 UTC
FW
12d 8h
Mon 9 Nov, 07:22 UTC
19d 8h
Mon 16 Nov, 07:22 UTC
26d 8h
Mon 23 Nov, 07:22 UTC
33d 8h
Mon 30 Nov, 07:22 UTC
36d 20h
Thu 3 Dec, 19:00 UTC
FW
40d 8h
Mon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC15d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Outback Modded 7x | AU/OCE rank against other Rust servers?

Over the past week it ranks #15,405 for player hours, which puts Outback Modded 7x | AU/OCE in the top 69% of all ranked servers.

How busy is Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on Outback Modded 7x | AU/OCE mean?

These are the tags Outback Modded 7x | AU/OCE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Outback Modded 7x | AU/OCE?

Outback Modded 7x | AU/OCE appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.

Wipe schedule

What does wipe day look like on Outback Modded 7x | AU/OCE?

Across its recent wipes the busiest crowds averaged 0 players. 37 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Outback Modded 7x | AU/OCE?

Its tag sets the prediction: too few of Outback Modded 7x | AU/OCE's wipes are on record to confirm the schedule. Due on Monday 2 November at 07:22 UTC is its next wipe. 15 days 15 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which map does Outback Modded 7x | AU/OCE run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on Outback Modded 7x | AU/OCE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Outback Modded 7x | AU/OCE?

The name says it: gathering is multiplied 7x on Outback Modded 7x | AU/OCE. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Outback Modded 7x | AU/OCE run?

On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Outback Modded 7x | AU/OCE run smoothly?

In the last 48 hours, it averaged 138 server fps, with a low of 77. The entity count reached 204,141: buildings, deployables and all other objects. The highest memory usage was 5,704 MB. Players feel lag when fps is low and the entity count climbs.

Is Outback Modded 7x | AU/OCE online, and how reliable is it?

You will find Outback Modded 7x | AU/OCE online now. About 2 days 17 hours ago, it restarted, according to its uptime. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Outback Modded 7x | AU/OCE located?

Nothing in the tags says where Outback Modded 7x | AU/OCE is, but its name points to Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.211.49.86:28015 is where it lives.

Getting in

How do I join Outback Modded 7x | AU/OCE?

Either enter client.connect 157.211.49.86:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Every week the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.