Rust PopulationField survey · Rust servers
Observing 32,585 players 11,628 servers 2,817 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,407habitat unknownfirst seen 23 Sep 2026

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 4d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#8,407
top 38%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC21d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW27d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC35d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

The last seven days of player hours place Aussie PvE | Modded | AU/OCE at #8,407, within the top 38% of all ranked servers.

How busy is Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE is offline at this count; we last saw it 4 days 2 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

What the game's server browser reads from Aussie PvE | Modded | AU/OCE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Aussie PvE | Modded | AU/OCE?

These Rust Population lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

Averaged over recent wipes, 1 players were counted at the busiest point. 17 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.5.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

No next wipe can be predicted for Aussie PvE | Modded | AU/OCE, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 23 hours ago the current world was made.

Settings

Which map does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

Nothing in Aussie PvE | Modded | AU/OCE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

Rust network protocol 2635 and build 168909 on Windows is what Aussie PvE | Modded | AU/OCE uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Currently offline, Aussie PvE | Modded | AU/OCE was last seen 4 days 2 hours ago. Over the last 7 full days, 34 of 168 hours were online, or 20%. The first sighting by Rust Population was on 23 September 2026.

Where is Aussie PvE | Modded | AU/OCE located?

Nothing in the tags says where Aussie PvE | Modded | AU/OCE is, but its name points to Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.211.49.86:28115 is where it lives.

How to join

How do I join Aussie PvE | Modded | AU/OCE?

To connect directly, open Rust's console with F1 and type client.connect 157.211.49.86:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.