Rust PopulationField survey · Rust servers
Observing 39,326 players 11,626 servers 2,997 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,903habitat unknownfirst seen 29 Sep 2026

[UA]KILLHOUSE PVE 2X

Offline 157.85.85.234:28015 checked 25d ago

2x monthly wipes moddedoxidepve

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipe
27d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:26 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [UA]KILLHOUSE PVE 2X rank against other Rust servers?

The last seven days of player hours place [UA]KILLHOUSE PVE 2X at #15,903, within the top 70% of all ranked servers.

How busy is [UA]KILLHOUSE PVE 2X?

[UA]KILLHOUSE PVE 2X is offline at this count; we last saw it 25 days 17 hours ago.

Tags

What do the server tags on [UA]KILLHOUSE PVE 2X mean?

These are the tags [UA]KILLHOUSE PVE 2X publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [UA]KILLHOUSE PVE 2X?

[UA]KILLHOUSE PVE 2X appears among the Rust Population lists that follow: 2x Rust servers: the live count, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Wipe notes

What does wipe day look like on [UA]KILLHOUSE PVE 2X?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [UA]KILLHOUSE PVE 2X?

Once a month [UA]KILLHOUSE PVE 2X wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 15 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does [UA]KILLHOUSE PVE 2X run?

A procedural map of size 4,250 from seed 50000, generated by the game, is in use on [UA]KILLHOUSE PVE 2X. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [UA]KILLHOUSE PVE 2X?

The name says it: gathering is multiplied 2x on [UA]KILLHOUSE PVE 2X. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [UA]KILLHOUSE PVE 2X run?

The setup is Rust network protocol 2633 and build 165217 on Linux for [UA]KILLHOUSE PVE 2X. Your game needs the same protocol to join; Steam takes care of updating it.

Is [UA]KILLHOUSE PVE 2X online, and how reliable is it?

We last saw [UA]KILLHOUSE PVE 2X 25 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.

Where is [UA]KILLHOUSE PVE 2X located?

A region is not published by [UA]KILLHOUSE PVE 2X. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.85.234:28015 is where it lives.

Getting in

How do I join [UA]KILLHOUSE PVE 2X?

Open the console with F1 in Rust and enter client.connect 157.85.85.234:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.