The Batcave
Offline 157.85.86.153:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Batcave rank against other Rust servers?
Over the past week it ranks #15,150 for player hours, which puts The Batcave in the top 70% of all ranked servers.
How busy is The Batcave?
At this count The Batcave is offline, with its last sighting 12 days 12 hours ago.
Tags
What do the server tags on The Batcave mean?
The game's server browser reads the tags The Batcave publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Batcave?
The Batcave appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on The Batcave?
Estimated from the force wipe, that is The Batcave's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 21 days 14 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does The Batcave run?
The Batcave uses a map the game generates, procedural, at size 2,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on The Batcave?
Nothing in The Batcave's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does The Batcave run?
The setup is Rust network protocol 2634 and build 166652 on Linux for The Batcave. The protocol must match for you to join, and Steam updates it for you.
Is The Batcave online, and how reliable is it?
We last saw The Batcave 12 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 6 October 2026.
Where is The Batcave located?
A region is not published by The Batcave. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.85.86.153:28015.
Getting in
How do I join The Batcave?
To connect directly, open Rust's console with F1 and type client.connect 157.85.86.153:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.