PureGaming
Online 157.85.86.168:20340 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:35 UTC20h ago | – | – | – | 1 |
| Tue 27 Oct, 23:27 UTC20h ago | – | – | – | 0 |
| Mon 26 Oct, 22:18 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:06 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:22 UTC1d ago | – | – | – | 1 |
| Wed 14 Oct, 17:13 UTC14d ago | 1 | held half | 12.2 days | 1 |
Quick answers
Player counts
How does PureGaming rank against other Rust servers?
The last seven days of player hours place PureGaming at #5,231, within the top 24% of all ranked servers.
How busy is PureGaming?
The count reads 0 players on PureGaming, which has 5 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on PureGaming mean?
The game's server browser reads the tags PureGaming publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PureGaming?
These Rust Population lists include PureGaming: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What is the wipe schedule on PureGaming?
No wipe schedule is kept here: PureGaming builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does PureGaming run?
The map on PureGaming is procedural, made by the game at size 3,000 from seed 68. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on PureGaming?
Nothing in PureGaming's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PureGaming run?
Rust network protocol 2635 and build 168909 on Linux is what PureGaming uses. Steam updates your game automatically, but you need the same protocol to join.
Does PureGaming run smoothly?
The last 48 hours saw an average of 205 server fps, with 119 as the lowest. Entities peaked at 49,042, including buildings, deployables and everything else. The highest memory usage was 3,695 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PureGaming online, and how reliable is it?
You will find PureGaming online now. About 8 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is PureGaming located?
A region is not published by PureGaming. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.86.168:20340.
How to join
How do I join PureGaming?
Either enter client.connect 157.85.86.168:20340 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.