Rust PopulationField survey · Rust servers
Observing 34,317 players 11,668 servers 2,844 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,358habitat unknownfirst seen 1 Oct 2026

mess around

Online 157.85.86.176:23760 checked 12m ago

quad moddedoxidesoftcore

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does mess around rank against other Rust servers?

Over the past week it ranks #15,358 for player hours, which puts mess around in the top 69% of all ranked servers. It places #624 among servers of the quad kind.

How busy is mess around?

mess around holds 0 players at the moment, out of 10 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on mess around mean?

What the game's server browser reads from mess around is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): 10 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include mess around?

These Rust Population lists include mess around: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it will show up.

Wipe schedule

What is the wipe schedule on mess around?

Its rhythm cannot be told yet: too few of mess around's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 8 hours ago the current world was made.

Map and rules

Which map does mess around run?

mess around uses a map the game generates, procedural, at size 4,000 with seed 800000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on mess around?

No gather rate appears in the name of mess around. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does mess around run?

The setup is Rust network protocol 2635 and build 167781 on Linux for mess around. Steam updates your game automatically, but you need the same protocol to join.

Does mess around run smoothly?

It ran at 110 server fps on average over the last 48 hours, and never went below 92. Entities peaked at 86,228, including buildings, deployables and everything else. Memory use peaked at 4,175 MB. Players feel lag when fps is low and the entity count climbs.

Is mess around online, and how reliable is it?

You will find mess around online now. Judging by the uptime it reports, the last restart was about 3 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.

Where is mess around located?

A region is not published by mess around. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.86.176:23760 is where it lives.

Getting in

How do I join mess around?

To connect directly, open Rust's console with F1 and type client.connect 157.85.86.176:23760; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp10
Max players 10 slots are available.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.