BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+
Online NA 157.85.86.177:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:33 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ rank against other Rust servers?
Seven-day player hours put BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ at #13,728, or #1,446 in North America, inside the top 62% of all ranked servers.
How busy is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ holds 0 players at the moment, out of 75 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ mean?
The game's server browser reads the tags BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
These Rust Population lists include BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Wipe notes
What does wipe day look like on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
The busiest point of its recent wipes averaged 1 players. 9 hours after the latest wipe the crowd peaked.
What is the wipe schedule on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
Once a month BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 25 days 13 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run?
A procedural map of size 3,000 from seed 198686860, generated by the game, is in use on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run?
The setup is Rust network protocol 2635 and build 168909 on Linux for BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+. Steam updates your game automatically, but you need the same protocol to join.
Does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run smoothly?
It ran at 166 server fps on average over the last 48 hours, and never went below 86. The entity count reached 53,654: buildings, deployables and all other objects. The highest memory usage was 3,567 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ online, and how reliable is it?
BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is up and running at the moment. About 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ located?
By its NA tag, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.86.177:28015.
How to join
How do I join BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?
Open the console with F1 in Rust and enter client.connect 157.85.86.177:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.