Moose Knuckle Solo/Duo/Trio, 08/28
Online 157.85.86.18:26019 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:06 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Moose Knuckle Solo/Duo/Trio, 08/28 rank against other Rust servers?
By player hours over the last seven days, Moose Knuckle Solo/Duo/Trio, 08/28 places at #14,964, within the top 67% of ranked servers.
How busy is Moose Knuckle Solo/Duo/Trio, 08/28?
Moose Knuckle Solo/Duo/Trio, 08/28 holds 0 players at the moment, out of 125 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Moose Knuckle Solo/Duo/Trio, 08/28 mean?
These are the tags Moose Knuckle Solo/Duo/Trio, 08/28 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Moose Knuckle Solo/Duo/Trio, 08/28?
On Rust Population, Moose Knuckle Solo/Duo/Trio, 08/28 is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Moose Knuckle Solo/Duo/Trio, 08/28?
The busiest point of its recent wipes averaged 2 players. 44 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Moose Knuckle Solo/Duo/Trio, 08/28?
Its rhythm cannot be told yet: too few of Moose Knuckle Solo/Duo/Trio, 08/28's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 5 hours ago the current world was made.
Settings
Which map does Moose Knuckle Solo/Duo/Trio, 08/28 run?
Moose Knuckle Solo/Duo/Trio, 08/28 uses a map the game generates, procedural, at size 4,000 with seed 765238292. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Moose Knuckle Solo/Duo/Trio, 08/28?
Nothing in Moose Knuckle Solo/Duo/Trio, 08/28's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Moose Knuckle Solo/Duo/Trio, 08/28 run?
On Linux, Moose Knuckle Solo/Duo/Trio, 08/28 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Moose Knuckle Solo/Duo/Trio, 08/28 run smoothly?
The last 48 hours saw an average of 97 server fps, with 36 as the lowest. Up to 92,142 entities were present, counting buildings, deployables and everything else. Up to 3,832 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Moose Knuckle Solo/Duo/Trio, 08/28 online, and how reliable is it?
You will find Moose Knuckle Solo/Duo/Trio, 08/28 online now. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Moose Knuckle Solo/Duo/Trio, 08/28 located?
No region is published by Moose Knuckle Solo/Duo/Trio, 08/28. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.86.18:26019.
How to join
How do I join Moose Knuckle Solo/Duo/Trio, 08/28?
Open the console with F1 in Rust and enter client.connect 157.85.86.18:26019. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.