Rust PopulationField survey · Rust servers
Observing 75,264 players 11,770 servers 3,495 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,991habitat unknownfirst seen 13 Sep 2026

HAZMA

Online 157.85.88.114:22243 checked 9m ago

vanillamoddedoxidepve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#12,991
top 58%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:20 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HAZMA rank against other Rust servers?

The last seven days of player hours place HAZMA at #12,991, within the top 58% of all ranked servers.

How busy is HAZMA?

The count reads 0 players on HAZMA, which has 30 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 10:00 UTC, averaging 0 players.

Lists and tags

What do the server tags on HAZMA mean?

The game's server browser reads the tags HAZMA publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include HAZMA?

These Rust Population lists include HAZMA: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on HAZMA?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on HAZMA?

Too few wipes are on record for HAZMA to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 9 hours ago.

Settings

Which map does HAZMA run?

A procedural map of size 3,500 from seed 50000, generated by the game, is in use on HAZMA. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on HAZMA?

The name tells you nothing about gather rates: HAZMA states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does HAZMA run?

The setup is Rust network protocol 2635 and build 168909 on Linux for HAZMA. Steam updates your game automatically, but you need the same protocol to join.

Does HAZMA run smoothly?

It ran at 218 server fps on average over the last 48 hours, and never went below 137. The entity count reached 67,469: buildings, deployables and all other objects. The highest memory usage was 4,150 MB. What players experience as lag comes from low fps and a rising entity count.

Is HAZMA online, and how reliable is it?

Right now, HAZMA is online. Judging by the uptime it reports, the last restart was about 2 days 10 hours ago. It was up 22% of the time over the last 7 full days, 37 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is HAZMA located?

A region is not published by HAZMA. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.88.114:22243.

How to join

How do I join HAZMA?

To connect directly, open Rust's console with F1 and type client.connect 157.85.88.114:22243; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players You can join up to 30 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.