Texans Cowboy vs Aussie Mafia
Online 157.85.88.86:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Texans Cowboy vs Aussie Mafia rank against other Rust servers?
Over the past week it ranks #12,841 for player hours, which puts Texans Cowboy vs Aussie Mafia in the top 58% of all ranked servers.
How busy is Texans Cowboy vs Aussie Mafia?
Of its 200 slots, Texans Cowboy vs Aussie Mafia is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3.
Lists and tags
What do the server tags on Texans Cowboy vs Aussie Mafia mean?
What the game's server browser reads from Texans Cowboy vs Aussie Mafia is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Texans Cowboy vs Aussie Mafia?
These Rust Population lists include Texans Cowboy vs Aussie Mafia: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Texans Cowboy vs Aussie Mafia?
An estimate from the force wipe gives Texans Cowboy vs Aussie Mafia's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 21 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Texans Cowboy vs Aussie Mafia run?
The map on Texans Cowboy vs Aussie Mafia is procedural, made by the game at size 4,000 from seed 40000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Texans Cowboy vs Aussie Mafia?
No gather rate appears in the name of Texans Cowboy vs Aussie Mafia. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Texans Cowboy vs Aussie Mafia run?
Rust network protocol 2635 and build 168909 on Linux is what Texans Cowboy vs Aussie Mafia uses. Steam updates your game automatically, but you need the same protocol to join.
Does Texans Cowboy vs Aussie Mafia run smoothly?
It ran at 154 server fps on average over the last 48 hours, and never went below 93. The entity count reached 95,386: buildings, deployables and all other objects. Up to 5,420 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Texans Cowboy vs Aussie Mafia online, and how reliable is it?
You will find Texans Cowboy vs Aussie Mafia online now. The uptime it reports suggests a restart roughly 4 days 6 hours ago. Over the last 3 full days, 71 of 72 hours were online, or 99%. It was first seen by Rust Population on 25 October 2026.
Where is Texans Cowboy vs Aussie Mafia located?
No region is published by Texans Cowboy vs Aussie Mafia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.85.88.86:28015.
Getting in
How do I join Texans Cowboy vs Aussie Mafia?
Open the console with F1 in Rust and enter client.connect 157.85.88.86:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/G4rBqJUUJ.