slayworld1
Offline 157.85.90.150:21509 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does slayworld1 rank against other Rust servers?
The last seven days of player hours place slayworld1 at #14,370, within the top 66% of all ranked servers.
How busy is slayworld1?
We have no live count for slayworld1 right now. It was last seen 14 days 23 hours ago.
Lists and tags
What do the server tags on slayworld1 mean?
These are the tags slayworld1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include slayworld1?
On Rust Population, slayworld1 is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on slayworld1?
Too few wipes are on record for slayworld1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does slayworld1 run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on slayworld1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on slayworld1?
The name tells you nothing about gather rates: slayworld1 states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does slayworld1 run?
On Linux, slayworld1 runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is slayworld1 online, and how reliable is it?
Currently offline, slayworld1 was last seen 14 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is slayworld1 located?
No region is published by slayworld1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.90.150:21509.
Getting in
How do I join slayworld1?
Open the console with F1 in Rust and enter client.connect 157.85.90.150:21509. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.