Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 11 Oct 2026

A Shockbyte Rust Server

Online 157.85.90.246:24003 checked 13m ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #15,351, within the top 69% of ranked servers.

How busy is A Shockbyte Rust Server?

The count reads 0 players on A Shockbyte Rust Server, which has 1 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours saw an average of 245 server fps, with 233 as the lowest. Up to 8,283 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,457 MB. What players experience as lag comes from low fps and a rising entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online now. Judging by the uptime it reports, the last restart was about 17 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 11 October 2026, Rust Population saw it for the first time.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.90.246:24003 is where it lives.

Getting in

How do I join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.90.246:24003. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.