Toastys Madness Mayhem
Offline 157.85.90.67:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:44 UTC, in 2d 13h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:44 UTC25d ago | 0 | – | running | 0 |
| Mon 21 Sep, 04:01 UTC36d ago | 0 | – | 11.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Toastys Madness Mayhem rank against other Rust servers?
The last seven days of player hours place Toastys Madness Mayhem at #15,535, within the top 71% of all ranked servers.
How busy is Toastys Madness Mayhem?
At this count Toastys Madness Mayhem is offline, with its last sighting 15 days 7 hours ago.
Tags
What do the server tags on Toastys Madness Mayhem mean?
What the game's server browser reads from Toastys Madness Mayhem is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Toastys Madness Mayhem?
Toastys Madness Mayhem appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe schedule
What does wipe day look like on Toastys Madness Mayhem?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Toastys Madness Mayhem?
The prediction follows its tag, since too few of Toastys Madness Mayhem's wipes are on record to confirm the schedule. On Friday 30 October at 10:44 UTC its next wipe is due. Counted from 25 days 10 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.
Settings
Which map does Toastys Madness Mayhem run?
A procedural map of size 3,700 from seed 1375732476, generated by the game, is in use on Toastys Madness Mayhem. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Toastys Madness Mayhem?
The name tells you nothing about gather rates: Toastys Madness Mayhem states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Toastys Madness Mayhem run?
Rust network protocol 2634 and build 166586 on Linux is what Toastys Madness Mayhem uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Toastys Madness Mayhem online, and how reliable is it?
Currently offline, Toastys Madness Mayhem was last seen 15 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Toastys Madness Mayhem located?
Nothing published by Toastys Madness Mayhem states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 157.85.90.67:28015.
Getting in
How do I join Toastys Madness Mayhem?
To connect directly, open Rust's console with F1 and type client.connect 157.85.90.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.