Rust PopulationField survey · Rust servers
Observing 75,412 players 11,748 servers 3,731 with someone on 136 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,432habitat unknownfirst seen 23 Oct 2026

A Shockbyte Rust Server

Online 157.85.90.8:27684 checked 16m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Over the past week it ranks #15,432 for player hours, which puts A Shockbyte Rust Server in the top 69% of all ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players at the moment, out of 40 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 21 hours ago.

Settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does A Shockbyte Rust Server run smoothly?

It ran at 238 server fps on average over the last 48 hours, and never went below 228. Entities peaked at 8,361, including buildings, deployables and everything else. The highest memory usage was 4,196 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is online. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 4 full days, 96 of 96 hours were online, or 100%. The first sighting by Rust Population was on 23 October 2026.

Where is A Shockbyte Rust Server located?

A region is not published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.90.8:27684.

How to join

How do I join A Shockbyte Rust Server?

Either enter client.connect 157.85.90.8:27684 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.