Allen’s Server
Offline 157.85.91.139:20806 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:17 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 00:28 UTC6d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Allen’s Server rank against other Rust servers?
The last seven days of player hours place Allen’s Server at #7,535, within the top 34% of all ranked servers.
How busy is Allen’s Server?
We have no live count for Allen’s Server right now. It was last seen 36 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Allen’s Server mean?
The game's server browser reads the tags Allen’s Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169423 (Build): This server runs game build 169423; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Allen’s Server?
On Rust Population, Allen’s Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on Allen’s Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Allen’s Server?
The record holds too few of Allen’s Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 37 hours ago.
Settings
Which map does Allen’s Server run?
Allen’s Server uses a map the game generates, procedural, at size 3,000 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Allen’s Server?
The name tells you nothing about gather rates: Allen’s Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Allen’s Server run?
On Linux, Allen’s Server runs Rust network protocol 2635 and build 169423. Your game needs the same protocol to join; Steam takes care of updating it.
Does Allen’s Server run smoothly?
The last 48 hours saw an average of 240 server fps, with 240 as the lowest. The entity count reached 46,000: buildings, deployables and all other objects. The highest memory usage was 2,087 MB. What players experience as lag comes from low fps and a rising entity count.
Is Allen’s Server online, and how reliable is it?
We last saw Allen’s Server 36 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 30 minutes ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. On 15 October 2026, Rust Population saw it for the first time.
Where is Allen’s Server located?
No region is published by Allen’s Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.91.139:20806.
How to join
How do I join Allen’s Server?
Open the console with F1 in Rust and enter client.connect 157.85.91.139:20806. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.