Rust PopulationField survey · Rust servers
Observing 55,754 players 11,716 servers 3,252 with someone on 168 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,535habitat unknownfirst seen 15 Oct 2026

Allen’s Server

Offline 157.85.91.139:20806 checked 1d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#7,535
top 34%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:17 UTC1d ago – – running 0
Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Allen’s Server rank against other Rust servers?

The last seven days of player hours place Allen’s Server at #7,535, within the top 34% of all ranked servers.

How busy is Allen’s Server?

We have no live count for Allen’s Server right now. It was last seen 36 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Allen’s Server mean?

The game's server browser reads the tags Allen’s Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169423 (Build): This server runs game build 169423; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Allen’s Server?

On Rust Population, Allen’s Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on Allen’s Server?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on Allen’s Server?

The record holds too few of Allen’s Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 37 hours ago.

Settings

Which map does Allen’s Server run?

Allen’s Server uses a map the game generates, procedural, at size 3,000 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Allen’s Server?

The name tells you nothing about gather rates: Allen’s Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Allen’s Server run?

On Linux, Allen’s Server runs Rust network protocol 2635 and build 169423. Your game needs the same protocol to join; Steam takes care of updating it.

Does Allen’s Server run smoothly?

The last 48 hours saw an average of 240 server fps, with 240 as the lowest. The entity count reached 46,000: buildings, deployables and all other objects. The highest memory usage was 2,087 MB. What players experience as lag comes from low fps and a rising entity count.

Is Allen’s Server online, and how reliable is it?

We last saw Allen’s Server 36 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 30 minutes ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. On 15 October 2026, Rust Population saw it for the first time.

Where is Allen’s Server located?

No region is published by Allen’s Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.91.139:20806.

How to join

How do I join Allen’s Server?

Open the console with F1 in Rust and enter client.connect 157.85.91.139:20806. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169423
Build This server runs game build 169423.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.