Rust PopulationField survey · Rust servers
Observing 47,275 players 11,713 servers 3,205 with someone on 100 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,486habitat unknownfirst seen 13 Sep 2026

(Aura PvE) No Decay PvE

Offline 157.85.91.13:27384 checked 22d ago

moddedoxidepve

Measurements

Players now
1/ 40
= 1 player
2% full
7-day average
0
peak –
Rank
#14,486
top 65%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC27d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC30d ago 3 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does (Aura PvE) No Decay PvE rank against other Rust servers?

The last seven days of player hours place (Aura PvE) No Decay PvE at #14,486, within the top 65% of all ranked servers.

How busy is (Aura PvE) No Decay PvE?

We have no live count for (Aura PvE) No Decay PvE right now. It was last seen 22 days 20 hours ago.

Tags

What do the server tags on (Aura PvE) No Decay PvE mean?

The game's server browser reads the tags (Aura PvE) No Decay PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include (Aura PvE) No Decay PvE?

These Rust Population lists include (Aura PvE) No Decay PvE: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on (Aura PvE) No Decay PvE?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 6 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on (Aura PvE) No Decay PvE?

There is no next wipe to predict: (Aura PvE) No Decay PvE wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does (Aura PvE) No Decay PvE run?

A procedural map of size 2,500 from seed 201236834, generated by the game, is in use on (Aura PvE) No Decay PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on (Aura PvE) No Decay PvE?

Nothing in (Aura PvE) No Decay PvE's name says how gather works. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does (Aura PvE) No Decay PvE run?

Rust network protocol 2634 and build 166652 on Linux is what (Aura PvE) No Decay PvE uses. Steam updates your game automatically, but you need the same protocol to join.

Is (Aura PvE) No Decay PvE online, and how reliable is it?

Currently offline, (Aura PvE) No Decay PvE was last seen 22 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is (Aura PvE) No Decay PvE located?

Nothing published by (Aura PvE) No Decay PvE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.91.13:27384 is where it lives.

How to join

How do I join (Aura PvE) No Decay PvE?

Either enter client.connect 157.85.91.13:27384 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://aurapve.com/.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.