Rust PopulationField survey · Rust servers
Observing 49,195 players 11,726 servers 3,240 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,075NAfirst seen 11 Oct 2026

CUBA to USA

Online NA 157.85.91.151:26826 checked 8m ago

weekly wipes moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#10,075
top 45% · #1279 in NA
Last wipe
3d ago
weekly schedule
Next wipe
2d 23h
Sat 31 Oct, 23:37 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 23:37 UTC, in 2d 23h. Its weekly schedule tag · low confidence

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

Coming wipes

2d 23h
Sat 31 Oct, 23:37 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
9d 23h
Sat 7 Nov, 23:37 UTC
16d 23h
Sat 14 Nov, 23:37 UTC
23d 23h
Sat 21 Nov, 23:37 UTC
30d 23h
Sat 28 Nov, 23:37 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
37d 23h
Sat 5 Dec, 23:37 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:37 UTC4d ago 1 – running 0
Mon 19 Oct, 20:46 UTC9d ago 8 halved by day 2 5.1 days 1
Mon 19 Oct, 00:09 UTC9d ago 8 – 0.9 days 1
Sun 18 Oct, 16:22 UTC10d ago 8 – 0.3 days 1
Tue 13 Oct, 23:50 UTC15d ago 1 – 4.7 days 0
Sun 11 Oct, 16:39 UTC17d ago 1 held half 2.3 days 1
Sun 11 Oct, 02:38 UTC17d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CUBA to USA rank against other Rust servers?

CUBA to USA ranks #10,075 on seven-day player hours, #1,279 in North America, and sits in the top 45% of all ranked servers.

How busy is CUBA to USA?

Of its 40 slots, CUBA to USA is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on CUBA to USA mean?

What the game's server browser reads from CUBA to USA is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include CUBA to USA?

CUBA to USA appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on CUBA to USA?

The busiest point of its recent wipes averaged 6 players. 1 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on CUBA to USA?

The prediction follows its tag, since too few of CUBA to USA's wipes are on record to confirm the schedule. On Saturday 31 October at 23:37 UTC its next wipe is due. The world it runs now dates from 3 days 23 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does CUBA to USA run?

A procedural map of size 3,800 from seed 50000, generated by the game, is in use on CUBA to USA. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on CUBA to USA?

The name tells you nothing about gather rates: CUBA to USA states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does CUBA to USA run?

Rust network protocol 2635 and build 168909 on Linux is what CUBA to USA uses. Steam updates your game automatically, but you need the same protocol to join.

Does CUBA to USA run smoothly?

In the last 48 hours, it averaged 186 server fps, with a low of 1. The entity count reached 45,338: buildings, deployables and all other objects. The highest memory usage was 3,656 MB. Players feel lag when fps is low and the entity count climbs.

Is CUBA to USA online, and how reliable is it?

CUBA to USA is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.

Where is CUBA to USA located?

With its NA tag, CUBA to USA places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.91.151:26826 is where it lives.

How to join

How do I join CUBA to USA?

Open the console with F1 in Rust and enter client.connect 157.85.91.151:26826. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/T4ugruktt.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.