A Shockbyte Rust Server
Online 157.85.91.199:24489 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:56 UTC3h ago | – | – | – | 0 |
| Mon 26 Oct, 23:38 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 18:31 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC4d ago | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC4d ago | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC6d ago | 3 | held half | 2.8 days | 0 |
Quick answers
Population
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #3,581, within the top 16% of all ranked servers.
How busy is A Shockbyte Rust Server?
The count reads 2 players on A Shockbyte Rust Server, which has 10 slots. We counted an average of 1 players in the past week, with 5 at the busiest. The busiest hour in the last 48 was 23:00 UTC, when an average of 4 players were on.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
On Rust Population, A Shockbyte Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
No wipe schedule is kept here: A Shockbyte Rust Server builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, made by the game at size 3,500 from seed 2075728919. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does A Shockbyte Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours saw an average of 170 server fps, with 45 as the lowest. Up to 70,176 entities were present, counting buildings, deployables and everything else. Up to 3,506 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 40 minutes ago. Over the last 6 full days, 143 of 144 hours were online, or 99%. The first sighting by Rust Population was on 22 October 2026.
Where is A Shockbyte Rust Server located?
A region is not published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 157.85.91.199:24489.
Getting in
How do I join A Shockbyte Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 157.85.91.199:24489; or press Launch Rust on this page and Steam opens Rust and joins for you.