Rust PopulationField survey · Rust servers
Observing 77,039 players 11,802 servers 3,777 with someone on 111 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,296habitat unknownfirst seen 18 Oct 2026

A Shockbyte Rust Server

Online 157.85.91.248:28015 checked 6m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#10,296
top 47%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #10,296, within the top 47% of ranked servers.

How busy is A Shockbyte Rust Server?

Of its 40 slots, A Shockbyte Rust Server is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte Rust Server?

On Rust Population, A Shockbyte Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 18 hours ago.

Settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours saw an average of 249 server fps, with 232 as the lowest. Up to 8,157 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,798 MB. What players experience as lag comes from low fps and a rising entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online now. About 10 days 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 18 October 2026.

Where is A Shockbyte Rust Server located?

A region is not published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.91.248:28015.

How to join

How do I join A Shockbyte Rust Server?

Either enter client.connect 157.85.91.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.