Rust PopulationField survey · Rust servers
Observing 39,995 players 11,624 servers 3,014 with someone on 92 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,717habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Offline 157.85.91.30:21252 checked 27d ago

Measurements

Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#16,717
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:58 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #16,717, within the top 70% of ranked servers.

How busy is A Shockbyte Rust Server?

We have no live count for A Shockbyte Rust Server right now. It was last seen 27 days 10 hours ago.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166289 (Build): Game build: 166289; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte Rust Server?

These Rust Population lists include A Shockbyte Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 6 hours ago the current world was made.

Map and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server uses a map the game generates, procedural, at size 3,600 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on A Shockbyte Rust Server?

The name tells you nothing about gather rates: A Shockbyte Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 166289 on Linux is what A Shockbyte Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 27 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.85.91.30:21252 is where it lives.

How to join

How do I join A Shockbyte Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 157.85.91.30:21252; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166289,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server has 16 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166289
Build Game build: 166289.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.