TrexLuke64
Offline 157.85.91.32:24049 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:10 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TrexLuke64 rank against other Rust servers?
By player hours over the last seven days, TrexLuke64 places at #15,323, within the top 69% of ranked servers.
How busy is TrexLuke64?
TrexLuke64 is offline at this count; we last saw it 6 days 19 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on TrexLuke64 mean?
What the game's server browser reads from TrexLuke64 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TrexLuke64?
These Rust Population lists include TrexLuke64: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on TrexLuke64?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TrexLuke64?
Its rhythm cannot be told yet: too few of TrexLuke64's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 6 hours ago the current world was made.
Map and rules
Which map does TrexLuke64 run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on TrexLuke64. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on TrexLuke64?
Nothing in TrexLuke64's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TrexLuke64 run?
Rust network protocol 2634 and build 167781 on Linux is what TrexLuke64 uses. Steam updates your game automatically, but you need the same protocol to join.
Is TrexLuke64 online, and how reliable is it?
Offline at the moment, TrexLuke64 was last seen 6 days 19 hours ago. It was up 10% of the time over the last 7 full days, 16 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is TrexLuke64 located?
Nothing published by TrexLuke64 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.91.32:24049.
How to join
How do I join TrexLuke64?
To connect directly, open Rust's console with F1 and type client.connect 157.85.91.32:24049; or press Launch Rust on this page and Steam opens Rust and joins for you.