Dry Creek Modded
Offline 157.85.91.63:23637 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dry Creek Modded rank against other Rust servers?
By player hours over the last seven days, Dry Creek Modded places at #15,960, within the top 71% of ranked servers.
How busy is Dry Creek Modded?
At this count Dry Creek Modded is offline, with its last sighting 20 days 17 hours ago.
Tags
What do the server tags on Dry Creek Modded mean?
The game's server browser reads the tags Dry Creek Modded publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dry Creek Modded?
These Rust Population lists include Dry Creek Modded: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Dry Creek Modded?
An estimate from the force wipe gives Dry Creek Modded's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 43 days 20 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Dry Creek Modded run?
A procedural map of size 3,000 from seed 50000, generated by the game, is in use on Dry Creek Modded. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Dry Creek Modded?
No gather rate appears in the name of Dry Creek Modded. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Dry Creek Modded run?
Rust network protocol 2633 and build 165217 on Linux is what Dry Creek Modded uses. The protocol must match for you to join, and Steam updates it for you.
Is Dry Creek Modded online, and how reliable is it?
Offline at the moment, Dry Creek Modded was last seen 20 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 September 2026.
Where is Dry Creek Modded located?
A region is not published by Dry Creek Modded. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.91.63:23637.
Getting in
How do I join Dry Creek Modded?
Either enter client.connect 157.85.91.63:23637 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.