Rust PopulationField survey · Rust servers
Observing 50,414 players 11,628 servers 3,106 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,261habitat unknownfirst seen 28 Sep 2026

A Shockbyte Rust Server

Offline 157.85.92.139:27052 checked 6d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,261
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:05 UTC18d ago 0 – running 0
Mon 28 Sep, 16:40 UTC31d ago 2 halved by day 3 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,261, within the top 69% of all ranked servers.

How busy is A Shockbyte Rust Server?

We have no live count for A Shockbyte Rust Server right now. It was last seen 6 days 14 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 18 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server uses a map the game generates, procedural, at size 3,000 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is A Shockbyte Rust Server online, and how reliable is it?

We last saw A Shockbyte Rust Server 6 days 14 hours ago, and it is offline now. It was up 11% of the time over the last 7 full days, 18 out of 168 hours. It was first seen by Rust Population on 28 September 2026.

Where is A Shockbyte Rust Server located?

Nothing published by A Shockbyte Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.92.139:27052.

How to join

How do I join A Shockbyte Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 157.85.92.139:27052; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.